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author | Clyne Sullivan <tullivan99@gmail.com> | 2015-11-03 08:45:29 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-11-03 08:45:29 -0500 |
commit | 505027ab6dec50f991e2c21abf270c491128487a (patch) | |
tree | f4ae696cfaeac81fc05a9405f65c204d50625f33 /Changelog | |
parent | f8ebf8fd3d5691cd45566281a1f54c5ecbc43762 (diff) |
ui improvements
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 9 |
1 files changed, 9 insertions, 0 deletions
@@ -222,3 +222,12 @@ - improved shaders (can now see drawn objects) - re-organized Goals.txt - began working on game concept/design/plot/everything (in google doc) + +11/3/2015: +========== + + - added world gen based off of functions + - added cutting to black + - added typewriter-esque text drawing + - documented ui.h + - continued work on GLSL shaders |