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- improved shaders (can now see drawn objects)
- re-organized Goals.txt
- began working on game concept/design/plot/everything (in google doc)
+
+11/3/2015:
+==========
+
+ - added world gen based off of functions
+ - added cutting to black
+ - added typewriter-esque text drawing
+ - documented ui.h
+ - continued work on GLSL shaders