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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-14 08:43:23 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-14 08:43:23 -0500
commit3f70fa248e411178f33075f4b90f112eced37f14 (patch)
tree4d95da1a5b0bfb4f9f154e2fb6898950bed9bd5a /Goals.txt
parentc5050b17d16670c6151d5c135c3b01d66b7530f9 (diff)
parent43bbcf02fd5e4e69a9aa521fa4cd572cc8675cf3 (diff)
Shit
Diffstat (limited to 'Goals.txt')
-rw-r--r--Goals.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/Goals.txt b/Goals.txt
index 208c7e5..140cdd3 100644
--- a/Goals.txt
+++ b/Goals.txt
@@ -27,7 +27,7 @@ Summary:
idea of a parallaxed background was applied, with up to four layers of tiled background material.
Combinations of background layers were sorted and added to the World class with a World::setBackground()
function. The inventory was created, with an animated inventory view based off of the player finished
-by the end of the month.
+by the end of the month. ...
End of December:
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