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authorClyne Sullivan <tullivan99@gmail.com>2015-09-29 08:09:06 -0400
committerClyne Sullivan <tullivan99@gmail.com>2015-09-29 08:09:06 -0400
commit33ad7fe2203d93f3721b1e22faf94527b78f0f71 (patch)
tree063b5b02ca8e9141fb383e7375592e24aff1ba01 /include/common.h
parent34e2794d647447f6ddb29419abbe2f44593ba1fa (diff)
readded readme, fixed world handling w/ interpolation
Diffstat (limited to 'include/common.h')
-rw-r--r--include/common.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/include/common.h b/include/common.h
index 1210adb..4f7ba48 100644
--- a/include/common.h
+++ b/include/common.h
@@ -11,7 +11,12 @@
#include <SDL2/SDL_opengl.h>
typedef struct { float x; float y; } vec2;
-enum _TYPE {STRUCTURET = -1, PLAYERT = 0, NPCT = 1}; //these are the main types of entities
+
+enum _TYPE { //these are the main types of entities
+ STRUCTURET = -1,
+ PLAYERT = 0,
+ NPCT = 1
+};
#include <entities.h>
@@ -27,11 +32,7 @@ enum _TYPE {STRUCTURET = -1, PLAYERT = 0, NPCT = 1}; //these are the main types
template<typename T, size_t N> //this fuction returns the size of any array
int eAmt(T (&)[N]){return N;}
-//SDL VARIABLES
-extern SDL_Window *window;
-extern SDL_Surface *renderSurface;
-extern SDL_GLContext mainGLContext;
-
extern bool gameRunning;
+extern unsigned int deltaTime;
#endif // COMMON_H