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-rw-r--r--include/components.hpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/include/components.hpp b/include/components.hpp
index 9a83d45..f8eeaf1 100644
--- a/include/components.hpp
+++ b/include/components.hpp
@@ -320,11 +320,6 @@ struct Animate {
}
};
-//TODO
-struct Input {
-
-};
-
/**
* @struct Visible
* @brief If an entity is visible we want to be able to draw it.
@@ -391,9 +386,12 @@ class RenderSystem : public entityx::System<RenderSystem> {
private:
std::string loadTexString;
Texture loadTexResult;
+
public:
Texture loadTexture(const std::string& file);
- void update(entityx::EntityManager &en, entityx::EventManager &ev, entityx::TimeDelta dt) override;
+ void update(entityx::EntityManager &en, entityx::EventManager &ev, entityx::TimeDelta dt) override
+ { (void)en; (void)ev; (void)dt; }
+ void render(void);
};
class DialogSystem : public entityx::System<DialogSystem>, public entityx::Receiver<DialogSystem> {