diff options
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index b9aa328..54ef432 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -127,7 +127,11 @@ void initEverything(void){ playerSpawnHill->addMob(MS_TRIGGER,player->loc.x,0,story); - playerSpawnHill->addStructure(STRUCTURET,(rand()%120*HLINE),100,test,iw); + playerSpawnHill->addStructure(STRUCTURET,HOUSE,(rand()%120*HLINE),100,test,iw); + playerSpawnHill->addStructure(STRUCTURET,FOUNTAIN,(rand()%120*HLINE)+100*HLINE,100,test,iw); + //playerSpawnHill->addStructure(STRUCTURET,HOUSE2,(rand()%120*HLINE)+300*HLINE,100,test,iw); + + //playerSpawnHill->addVillage(5,1,4,STRUCTURET,rand()%500+120,(float)200,playerSpawnHill,iw); playerSpawnHill->addMob(MS_TRIGGER,-1300,0,CUTSCENEEE); playerSpawnHill->addObject(SWORD_WOOD, false, "", 480,200); |