Age | Commit message (Expand) | Author |
2015-11-02 | Added new project for lighting test | drumsetmonkey |
2015-10-30 | Added shader loading and running | drumsetmonkey |
2015-10-30 | day/night cycling | Clyne Sullivan |
2015-10-29 | inventory visuals / item drop (Q) | Clyne Sullivan |
2015-10-29 | gotta go fast | Clyne Sullivan |
2015-10-29 | Made background painting dynamic, and made new tree backdrops | drumsetmonkey |
2015-10-29 | Made background painting dynamic, and made new tree backdrops | drumsetmonkey |
2015-10-29 | world improvements, quest preloads | Clyne Sullivan |
2015-10-29 | fixed world again | Clyne Sullivan |
2015-10-29 | fixed world again | Clyne Sullivan |
2015-10-29 | fixed world | Clyne Sullivan |
2015-10-28 | Locked camera to world bounds and added basic mountain backdrop | drumsetmonkey |
2015-10-28 | Locked camera to world bounds and added basic mountain backdrop | drumsetmonkey |
2015-10-28 | bug fixes | Clyne Sullivan |
2015-10-28 | Added new proof of concept background files | drumsetmonkey |
2015-10-28 | locked backgroun to layer | Clyne Sullivan |
2015-10-27 | Improved entity loop, updated tree textures | drumsetmonkey |
2015-10-27 | Added tree xcf files | drumsetmonkey |
2015-10-27 | Made better tree layer | drumsetmonkey |
2015-10-27 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2015-10-27 | bird AI + xcfs | Clyne Sullivan |
2015-10-27 | Added proof of concept tree layer | drumsetmonkey |
2015-10-27 | Added proof of concept tree layer | drumsetmonkey |
2015-10-26 | bug fixes | Clyne Sullivan |
2015-10-26 | bug fixes | Clyne Sullivan |
2015-10-26 | Made basic robin texture, pixelated mount washington for backdrop test | drumsetmonkey |
2015-10-26 | Made basic robin texture, pixelated mount washington for backdrop test | drumsetmonkey |
2015-10-26 | changelog | Clyne Sullivan |
2015-10-23 | Worked on the new texture library | drumsetmonkey |
2015-10-23 | Worked on the new texture library | drumsetmonkey |
2015-10-23 | fixed everything | Clyne Sullivan |
2015-10-22 | Converted all of the entities to the new texture library | drumsetmonkey |
2015-10-22 | screw npcs | Clyne Sullivan |
2015-10-22 | documentation part 4 | Clyne Sullivan |
2015-10-22 | Commented more of entities, added new texture namespace and class | drumsetmonkey |
2015-10-22 | Commented more of entities, added new texture namespace and class | drumsetmonkey |
2015-10-21 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2015-10-21 | documentation part 3 | Clyne Sullivan |
2015-10-21 | Heavily commented the rendering loop | drumsetmonkey |
2015-10-21 | documented main.cpp | Clyne Sullivan |
2015-10-20 | documentation part 2 | Clyne Sullivan |
2015-10-19 | documentation part 1 | Clyne Sullivan |
2015-10-18 | fixed malloc crash | Clyne Sullivan |
2015-10-15 | quest fixes | Clyne Sullivan |
2015-10-15 | quest fixes | Clyne Sullivan |
2015-10-15 | Added glew and shader loading | drumsetmonkey |
2015-10-13 | Added rabbit, and player health | drumsetmonkey |
2015-10-13 | Added rabbit, and player health | drumsetmonkey |
2015-10-13 | changelog | Clyne Sullivan |
2015-10-13 | quest debug | Clyne Sullivan |