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clyne/gamedev
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refactor
A 2D video game project
Clyne Sullivan
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components.hpp
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Author
2017-01-10
fixes, bug finds
Clyne Sullivan
2017-01-10
particles are a lot better
Clyne Sullivan
2017-01-06
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Andy
2017-01-06
Sprite sheets and flipping
Andy
2017-01-05
todo finder
Clyne Sullivan
2016-12-23
Sprites are good. Merged.
Andy
2016-12-22
Sprites flip and shit are good
Andy
2016-12-21
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan
2016-12-21
kinda big: texture redo, main cleanup
Clyne Sullivan
2016-12-10
doc updates
Clyne Sullivan
2016-11-30
Some more anim
drumsetmonkey
2016-11-30
Animation
Andy
2016-11-28
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Andy
2016-11-28
Animate and menu
Andy
2016-11-28
entity stop on talk
Clyne Sullivan
2016-11-27
menu, indoor fixes
Clyne Sullivan
2016-11-25
wandering
Clyne Sullivan
2016-11-25
reenabled dialog, fixed going inside
Clyne Sullivan
2016-10-28
npc dialog
Clyne Sullivan
2016-10-28
npc dialog
Clyne Sullivan
2016-10-28
Text is fixed, and objects can be placed on the ground
Andy
2016-10-27
names, jumping
Clyne Sullivan
2016-10-26
Stuff is solid
Andy
2016-10-26
player stuff
Clyne Sullivan
2016-10-24
Better sprites
Andy
2016-10-21
something...
Clyne Sullivan
2016-10-19
CATATATATATATATTTTT (basic entities)
Andy
2016-10-16
prototyped new detect
Clyne Sullivan
2016-10-14
Started some fancy work on components
Andy