Age | Commit message (Expand) | Author |
2015-11-20 | Started inv ui, new item system | drumsetmonkey |
2015-11-13 | Makefile supports 64 and 32 bit | drumsetmonkey |
2015-11-13 | Makefile supports 32 and 64 bit | drumsetmonkey |
2015-11-13 | Added object class, and added quest listing | drumsetmonkey |
2015-11-13 | Added object class, and added quest listing | drumsetmonkey |
2015-11-13 | dialog buttons | Clyne Sullivan |
2015-11-12 | world physic fixes | Clyne Sullivan |
2015-11-10 | Added spawn world | drumsetmonkey |
2015-11-09 | draw/handle all layers | Clyne Sullivan |
2015-11-09 | worlds have indepentdent entity arrays | Clyne Sullivan |
2015-11-06 | Fixed some handAngle bugs, and raised the world height | drumsetmonkey |
2015-11-06 | world save/load | Clyne Sullivan |
2015-11-05 | Fixed the hand angle and made the flashlight, kinda okay | drumsetmonkey |
2015-11-04 | ortho binds to y | Clyne Sullivan |
2015-11-04 | ortho binds to y | Clyne Sullivan |
2015-11-04 | Made ray casting example | drumsetmonkey |
2015-11-03 | ui improvements | Clyne Sullivan |
2015-11-03 | Worked on rays | drumsetmonkey |
2015-11-03 | ui improvements | Clyne Sullivan |
2015-11-02 | updated goals | Clyne Sullivan |
2015-11-02 | Added new project for lighting test | drumsetmonkey |
2015-11-02 | Added new project for lighting test | drumsetmonkey |
2015-10-30 | win32 build | Clyne Sullivan |
2015-10-30 | Added shader loading and running | drumsetmonkey |
2015-10-30 | day/night cycling | Clyne Sullivan |
2015-10-29 | inventory visuals / item drop (Q) | Clyne Sullivan |
2015-10-29 | gotta go fast | Clyne Sullivan |
2015-10-29 | Made background painting dynamic, and made new tree backdrops | drumsetmonkey |
2015-10-29 | world improvements, quest preloads | Clyne Sullivan |
2015-10-29 | fixed world again | Clyne Sullivan |
2015-10-29 | fixed world | Clyne Sullivan |
2015-10-28 | Locked camera to world bounds and added basic mountain backdrop | drumsetmonkey |
2015-10-28 | bug fixes | Clyne Sullivan |
2015-10-28 | locked backgroun to layer | Clyne Sullivan |
2015-10-27 | Improved entity loop, updated tree textures | drumsetmonkey |
2015-10-26 | bug fixes | Clyne Sullivan |
2015-10-26 | bug fixes | Clyne Sullivan |
2015-10-26 | Made basic robin texture, pixelated mount washington for backdrop test | drumsetmonkey |
2015-10-23 | Worked on the new texture library | drumsetmonkey |
2015-10-22 | Converted all of the entities to the new texture library | drumsetmonkey |
2015-10-22 | screw npcs | Clyne Sullivan |
2015-10-22 | documentation part 4 | Clyne Sullivan |
2015-10-22 | Commented more of entities, added new texture namespace and class | drumsetmonkey |
2015-10-22 | Commented more of entities, added new texture namespace and class | drumsetmonkey |
2015-10-21 | documentation part 3 | Clyne Sullivan |
2015-10-20 | documentation part 2 | Clyne Sullivan |
2015-10-19 | documentation part 1 | Clyne Sullivan |
2015-10-15 | quest fixes | Clyne Sullivan |
2015-10-15 | quest fixes | Clyne Sullivan |
2015-10-15 | Added glew and shader loading | drumsetmonkey |