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authorAndy Belle-Isle <drumsetmonkey@gmail.com>2019-08-30 00:19:31 -0400
committerAndy Belle-Isle <drumsetmonkey@gmail.com>2019-08-30 00:19:31 -0400
commitbd3fe0cac583739bc0d7c4b5c8f301bb350abca0 (patch)
tree7eeb1aabcebd6999de1c3457d0882246ec0ff4d4 /deps/sol2/examples/source/require.cpp
parent2662ac356ce14dacfbc91689fd37244facff4989 (diff)
Renamed lib to deps so github will ignore it for language stats
Diffstat (limited to 'deps/sol2/examples/source/require.cpp')
-rw-r--r--deps/sol2/examples/source/require.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/deps/sol2/examples/source/require.cpp b/deps/sol2/examples/source/require.cpp
new file mode 100644
index 0000000..0b485ad
--- /dev/null
+++ b/deps/sol2/examples/source/require.cpp
@@ -0,0 +1,52 @@
+#define SOL_ALL_SAFETIES_ON 1
+#include <sol/sol.hpp>
+
+#include "assert.hpp"
+#include <iostream>
+
+struct some_class {
+ int bark = 2012;
+};
+
+sol::table open_mylib(sol::this_state s) {
+ sol::state_view lua(s);
+
+ sol::table module = lua.create_table();
+ module["func"] = []() {
+ /* super cool function here */
+ return 2;
+ };
+ // register a class too
+ module.new_usertype<some_class>("some_class",
+ "bark", &some_class::bark
+ );
+
+ return module;
+}
+
+int main() {
+ std::cout << "=== require ===" << std::endl;
+
+ sol::state lua;
+ lua.open_libraries(sol::lib::package, sol::lib::base);
+ // sol::c_call takes functions at the template level
+ // and turns it into a lua_CFunction
+ // alternatively, one can use sol::c_call<sol::wrap<callable_struct, callable_struct{}>> to make the call
+ // if it's a constexpr struct
+ lua.require("my_lib", sol::c_call<decltype(&open_mylib), &open_mylib>);
+
+ // run some code against your require'd library
+ lua.safe_script(R"(
+s = my_lib.some_class.new()
+assert(my_lib.func() == 2)
+s.bark = 20
+)");
+
+ some_class& s = lua["s"];
+ c_assert(s.bark == 20);
+ std::cout << "s.bark = " << s.bark << std::endl;
+
+ std::cout << std::endl;
+
+ return 0;
+} \ No newline at end of file