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Diffstat (limited to 'deps/sol2/examples/source/require.cpp')
-rw-r--r-- | deps/sol2/examples/source/require.cpp | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/deps/sol2/examples/source/require.cpp b/deps/sol2/examples/source/require.cpp new file mode 100644 index 0000000..0b485ad --- /dev/null +++ b/deps/sol2/examples/source/require.cpp @@ -0,0 +1,52 @@ +#define SOL_ALL_SAFETIES_ON 1 +#include <sol/sol.hpp> + +#include "assert.hpp" +#include <iostream> + +struct some_class { + int bark = 2012; +}; + +sol::table open_mylib(sol::this_state s) { + sol::state_view lua(s); + + sol::table module = lua.create_table(); + module["func"] = []() { + /* super cool function here */ + return 2; + }; + // register a class too + module.new_usertype<some_class>("some_class", + "bark", &some_class::bark + ); + + return module; +} + +int main() { + std::cout << "=== require ===" << std::endl; + + sol::state lua; + lua.open_libraries(sol::lib::package, sol::lib::base); + // sol::c_call takes functions at the template level + // and turns it into a lua_CFunction + // alternatively, one can use sol::c_call<sol::wrap<callable_struct, callable_struct{}>> to make the call + // if it's a constexpr struct + lua.require("my_lib", sol::c_call<decltype(&open_mylib), &open_mylib>); + + // run some code against your require'd library + lua.safe_script(R"( +s = my_lib.some_class.new() +assert(my_lib.func() == 2) +s.bark = 20 +)"); + + some_class& s = lua["s"]; + c_assert(s.bark == 20); + std::cout << "s.bark = " << s.bark << std::endl; + + std::cout << std::endl; + + return 0; +}
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