Age | Commit message (Expand) | Author |
---|---|---|
2022-08-19 | add cereal and entityx submodules; fix compile errors | Clyne Sullivan |
2019-09-02 | made json names readable | Clyne Sullivan |
2019-09-02 | json entity saving: cout | Clyne Sullivan |
2019-09-01 | made all formatting match | Clyne Sullivan |
2019-09-01 | Game loop now updates position every tick, and added circular movement to dog | Andy Belle-Isle |
2019-08-31 | Added velocity component, and force add component dependencies when they don'... | Andy Belle-Isle |
2019-08-30 | Added IdleFunc components to entities, this will be assigned to all entities ... | Andy |
2019-08-30 | Added Name and Render components to Lua | Andy Belle-Isle |
2019-08-29 | Refactored script system code and added license headers | Andy Belle-Isle |
2019-08-29 | Replaced LuaBridge with sol2 and completely encapsulated scripting within scr... | Andy Belle-Isle |
2019-08-29 | Created (very messy) script system | Andy Belle-Isle |