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AgeCommit message (Expand)Author
2022-11-13Merge remote-tracking branch 'origin/lib-cleanup' into worldAndy Belle-Isle
2022-08-20fix serialization supportClyne Sullivan
2022-08-19add cereal and entityx submodules; fix compile errorsClyne Sullivan
2020-05-09Merge audio; handle mouse eventsClyne Sullivan
2019-10-09Started more advanced collision detetctionAndy Belle-Isle
2019-10-08Using polymorphism for world layer storage now, and added demo backdropsAndy Belle-Isle
2019-10-07Added ability to change rendering offsets and sizesAndy Belle-Isle
2019-10-07Added script conversion code, can now convert table to vec2, vec3 and vec4Andy Belle-Isle
2019-10-01Audio component loading, getting ready to playClyne Sullivan
2019-09-30created Audio componentClyne Sullivan
2019-09-12add font name to Text componentClyne Sullivan
2019-09-10added Text component and skeleton systemClyne Sullivan
2019-09-07Added new physics component that allows entities to fallAndy Belle-Isle
2019-09-04Fixed boolean saving in lua table savingAndy Belle-Isle
2019-09-04Values in entity table are now saved in the save fileAndy Belle-Isle
2019-09-03lua handling movement events? ideaClyne Sullivan
2019-09-02made json names readableClyne Sullivan
2019-09-02json entity saving: coutClyne Sullivan
2019-09-02Changed Lua Idle function namesAndy Belle-Isle
2019-09-02Added Lua update function that allows certain entities to update every loopAndy Belle-Isle
2019-09-02Added LIGHTINGAndy Belle-Isle
2019-09-01THE CAT IS BACKAndy Belle-Isle
2019-09-01made all formatting matchClyne Sullivan
2019-09-01added player system; player moves left and righttcsullivan
2019-09-01Game loop now updates position every tick, and added circular movement to dogAndy Belle-Isle
2019-08-31Added velocity component, and force add component dependencies when they don'...Andy Belle-Isle
2019-08-31Lua spawned entities have "Idle" functionAndy Belle-Isle
2019-08-30Added IdleFunc components to entities, this will be assigned to all entities ...Andy
2019-08-30Added Name and Render components to LuaAndy Belle-Isle
2019-08-30Created very basic render componentAndy Belle-Isle
2019-08-30Created name componentAndy Belle-Isle
2019-08-29Refactored script system code and added license headersAndy Belle-Isle
2019-08-29Replaced LuaBridge with sol2 and completely encapsulated scripting within scr...Andy Belle-Isle
2019-08-29Created (very messy) script systemAndy Belle-Isle