index
:
clyne/gamedev2
master
ui
world
gamedev but better
Clyne Sullivan
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
main.cpp
Age
Commit message (
Expand
)
Author
2019-09-26
begin config usage; text positioning
Clyne Sullivan
2019-09-25
created config class
Clyne Sullivan
2019-09-10
Started world system
Andy Belle-Isle
2019-09-04
Values in entity table are now saved in the save file
Andy Belle-Isle
2019-09-01
made all formatting match
Clyne Sullivan
2019-08-29
Fixed header in makefile
Andy Belle-Isle
2019-08-29
Replaced LuaBridge with sol2 and completely encapsulated scripting within scr...
Andy Belle-Isle
2019-08-29
Started creating scripting library/namespace and added sol2 for interfacing
Andy
2019-08-29
Created (very messy) script system
Andy Belle-Isle
2019-08-28
Can now create entities using Lua scripting
Andy Belle-Isle
2019-08-28
transition to game engine
tcsullivan
2019-08-28
Added LuaBridge support
Andy Belle-Isle
2019-08-27
Created basic init script
Andy Belle-Isle
2019-08-26
Fixed Makefile to be fully recursive
Andy Belle-Isle
2019-08-26
created a window class
tcsullivan
2019-08-26
Made lua binding c++17 compatible
Andy
2019-08-26
Started lua->entityx binding
Andy
2019-08-25
added entityx
tcsullivan
2019-08-25
added SDL key events
tcsullivan
2019-08-25
added logic and render loops
tcsullivan
2019-08-25
missing error return; added documentation
tcsullivan
2019-08-25
created a window
tcsullivan
2019-08-25
SDL_Init and SDL_Quit
tcsullivan
2019-08-25
added main.cpp
tcsullivan