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gamedev but better
Clyne Sullivan
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Scripts
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Author
2019-09-01
added player system; player moves left and right
tcsullivan
2019-09-01
Spread out the entities a bit on the test triangle screen
Andy Belle-Isle
2019-09-01
All 3 entities now play with idle functions and rendering a bit SUPER BETA
Andy Belle-Isle
2019-09-01
Game loop now updates position every tick, and added circular movement to dog
Andy Belle-Isle
2019-08-31
Upon spawning, automatically call Entity Init function if it exists
Andy Belle-Isle
2019-08-31
Added velocity component, and force add component dependencies when they don'...
Andy Belle-Isle
2019-08-31
Lua spawned entities have "Idle" function
Andy Belle-Isle
2019-08-30
Added IdleFunc components to entities, this will be assigned to all entities ...
Andy
2019-08-30
Added Name and Render components to Lua
Andy Belle-Isle
2019-08-29
Replaced LuaBridge with sol2 and completely encapsulated scripting within scr...
Andy Belle-Isle
2019-08-29
Started creating scripting library/namespace and added sol2 for interfacing
Andy
2019-08-29
Created (very messy) script system
Andy Belle-Isle
2019-08-28
Can now create entities using Lua scripting
Andy Belle-Isle
2019-08-28
Added LuaBridge support
Andy Belle-Isle
2019-08-27
Created basic init script
Andy Belle-Isle